{"id":9584,"date":"2022-11-04T18:16:32","date_gmt":"2022-11-04T18:16:32","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/11\/04\/why-remake-the-witcher-when-we-could-remake-something-much-worse-instead\/"},"modified":"2022-11-04T18:16:32","modified_gmt":"2022-11-04T18:16:32","slug":"why-remake-the-witcher-when-we-could-remake-something-much-worse-instead","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/11\/04\/why-remake-the-witcher-when-we-could-remake-something-much-worse-instead\/","title":{"rendered":"Why remake The Witcher when we could remake something much worse instead?"},"content":{"rendered":"<p>The tradition of all dead console generations weighs like a nightmare on the brains of the living. As we speak, a thousand game devs toil away in offices, working on prettier versions of <a href=\"https:\/\/www.pcgamer.com\/the-witcher-cd-projekts-first-game-is-getting-a-full-remake\/\" target=\"_blank\" rel=\"noopener\">The Witcher<\/a>, <a href=\"https:\/\/www.pcgamer.com\/resident-evil-4-remake-is-about-the-same-length-as-original-says-capcom\/\" target=\"_blank\" rel=\"noopener\">Resident Evil 4<\/a>, <a href=\"https:\/\/www.pcgamer.com\/silent-hill-2-system-requirements\/\" target=\"_blank\" rel=\"noopener\">Silent Hill 2<\/a>, and, uh, <a href=\"https:\/\/www.pcgamer.com\/riven-the-sequel-to-myst-is-getting-a-remake\/\" target=\"_blank\" rel=\"noopener\">Riven<\/a>? They&#8217;re even <a href=\"https:\/\/www.pcgamer.com\/the-remake-of-the-xiii-remake-is-out-and-looks-a-hundred-times-better\/\" target=\"_blank\" rel=\"noopener\">remaking remakes<\/a> now: A fit of heedless, fall-of-Rome-style excess that we&#8217;ll all surely be judged for some day.<\/p>\n<p>I don&#8217;t, truth be told, have much of a problem with this. Oh, sure, you can make all sorts of probably-valid criticisms of the games industry&#8217;s relentless drive to resurrect itself\u2014it lacks creativity, it uses resources that could go toward new projects, and so on\u2014but they&#8217;ve never really resonated with me. I may be a prisoner of nostalgia, but my eyes light up like Catherine wheels whenever an executive stands on a stage and promises to once again sell me a thing I remember from when I was 12. No, my problem isn&#8217;t that we&#8217;re remaking games, it&#8217;s that we&#8217;re remaking good ones. Where&#8217;s the sense in that?<\/p>\n<p>Hear me out: Resident Evil 4 is great, Silent Hill 2 is great, and The Witcher? You&#8217;ll never believe this, but it&#8217;s great. I&#8217;ve never played Riven, but I&#8217;m going to say it&#8217;s probably the greatest game of all time. Why waste time gussying up bonafide classics when history is littered with bad-to-mediocre games that had good ideas at their heart? I don&#8217;t need a painstakingly <a href=\"https:\/\/www.pcgamer.com\/how-sex-in-the-witcher-evolved-from-gotta-catch-em-all-pinups-to-meaningful-relationships\/\" target=\"_blank\" rel=\"noopener\">sex-card-free<\/a> version of The Witcher, dammit, I urgently need someone to remake <a href=\"https:\/\/www.youtube.com\/watch?v=QHwyT21BgWk\" target=\"_blank\" rel=\"noopener\">Prototype<\/a>, for reasons I barely understand myself.<\/p>\n<p>There are games out there crying out for remakes, but they&#8217;re none of the ones getting remade.<\/p>\n<p>A year from now, or two, or three, I&#8217;ll sit down in front of my television and once again enjoy Geralt&#8217;s first videogame adventure, but this time the resolution options will tick up to 4K and combat won&#8217;t be some kind of amorphous rhythm game mashup. &#8220;Yes,&#8221; I will say to no one, &#8220;This certainly was a good videogame at the time and is, indeed, a good videogame now&#8221;. Then, at the end, The Witcher 1&#8217;s ultra-HD triumphal procession concluded, I will quietly switch off my PC and go to bed in a world with nothing particularly new in it.<\/p>\n<p>But what if I were playing a remake of Deus Ex: Invisible War instead?<\/p>\n<p>&#8220;Wow!&#8221; I would exclaim to a room full of dear friends as I traversed the searing HDR of Deus Ex: Invisible War \u2013 The Remake&#8217;s Upper Seattle, &#8220;Freed from the design constraints of the relatively underpowered hardware of the original Xbox, the interesting philosophical and mechanical ideas of this unfairly-besmirched classic are truly being given their time to shine!&#8221;<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/p><\/div>\n<\/div>\n<p><span class=\"caption-text\">Deus Ex: Invisible War\u2014all these people have lightbulbs over their heads from realising I&#8217;m right <\/span><span class=\"credit\">(Image credit: Ion Storm)<\/span><\/p>\n<p>My dear friends, who would all also be smart and beautiful, would agree, and add that the extra development time afforded by a remake had allowed the developers to really drill into what was interesting about the original Invisible War while excising the flab that had weighed its original incarnation down. Doesn&#8217;t that sound better?<\/p>\n<p>I&#8217;m driving at a serious point here, which is that I wish I had friends. Wait, no, I mean, my point is that there are games out there crying out for remakes, but they&#8217;re none of the ones getting remade. Sure, the old classics might have rough edges that could do with sanding down, but they&#8217;re nothing compared to the myriad diamonds in the rough of the past few decades that could, with a bit more time in the oven, return to us as genuinely great games. It&#8217;s not just Invisible War and Prototype, it&#8217;s Alpha Protocol, I Am Alive, and Deadly Premonition (although only its busted PC port, original Deadly Premonition is obviously faultless). Hell, give Mass Effect: Andromeda another bash while we&#8217;re at it, although maybe some things are better off dead.<\/p>\n<p>I am my own problem here, I admit. As much as I whine, I will absolutely fork over the money for the Witcher remake and all the others, too, because they&#8217;ll probably be quite good\u2014they were the first time. It&#8217;s precisely my reliability on this matter that makes remakes of great games such a lucrative pursuit for games companies. Still, it&#8217;d be nice if, just once, a real screw-up got a second chance to make good. I wouldn&#8217;t mind living in that world for a bit: It sounds more interesting.<\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]Why remake The Witcher when we could remake something much worse instead?<!-- wp:html --><\/p>\n<p>The tradition of all dead console generations weighs like a nightmare on the brains of the living. As we speak, a thousand game devs toil away in offices, working on prettier versions of <a href=\"https:\/\/www.pcgamer.com\/the-witcher-cd-projekts-first-game-is-getting-a-full-remake\/\" target=\"_blank\" rel=\"noopener\">The Witcher<\/a>, <a href=\"https:\/\/www.pcgamer.com\/resident-evil-4-remake-is-about-the-same-length-as-original-says-capcom\/\" target=\"_blank\" rel=\"noopener\">Resident Evil 4<\/a>, <a href=\"https:\/\/www.pcgamer.com\/silent-hill-2-system-requirements\/\" target=\"_blank\" rel=\"noopener\">Silent Hill 2<\/a>, and, uh, <a href=\"https:\/\/www.pcgamer.com\/riven-the-sequel-to-myst-is-getting-a-remake\/\" target=\"_blank\" rel=\"noopener\">Riven<\/a>? They&#8217;re even <a href=\"https:\/\/www.pcgamer.com\/the-remake-of-the-xiii-remake-is-out-and-looks-a-hundred-times-better\/\" target=\"_blank\" rel=\"noopener\">remaking remakes<\/a> now: A fit of heedless, fall-of-Rome-style excess that we&#8217;ll all surely be judged for some day.<\/p>\n<p>I don&#8217;t, truth be told, have much of a problem with this. Oh, sure, you can make all sorts of probably-valid criticisms of the games industry&#8217;s relentless drive to resurrect itself\u2014it lacks creativity, it uses resources that could go toward new projects, and so on\u2014but they&#8217;ve never really resonated with me. I may be a prisoner of nostalgia, but my eyes light up like Catherine wheels whenever an executive stands on a stage and promises to once again sell me a thing I remember from when I was 12. No, my problem isn&#8217;t that we&#8217;re remaking games, it&#8217;s that we&#8217;re remaking good ones. Where&#8217;s the sense in that?<\/p>\n<p>Hear me out: Resident Evil 4 is great, Silent Hill 2 is great, and The Witcher? You&#8217;ll never believe this, but it&#8217;s great. I&#8217;ve never played Riven, but I&#8217;m going to say it&#8217;s probably the greatest game of all time. Why waste time gussying up bonafide classics when history is littered with bad-to-mediocre games that had good ideas at their heart? I don&#8217;t need a painstakingly <a href=\"https:\/\/www.pcgamer.com\/how-sex-in-the-witcher-evolved-from-gotta-catch-em-all-pinups-to-meaningful-relationships\/\" target=\"_blank\" rel=\"noopener\">sex-card-free<\/a> version of The Witcher, dammit, I urgently need someone to remake <a href=\"https:\/\/www.youtube.com\/watch?v=QHwyT21BgWk\" target=\"_blank\" rel=\"noopener\">Prototype<\/a>, for reasons I barely understand myself.<\/p>\n<p>There are games out there crying out for remakes, but they&#8217;re none of the ones getting remade.<\/p>\n<p>A year from now, or two, or three, I&#8217;ll sit down in front of my television and once again enjoy Geralt&#8217;s first videogame adventure, but this time the resolution options will tick up to 4K and combat won&#8217;t be some kind of amorphous rhythm game mashup. &#8220;Yes,&#8221; I will say to no one, &#8220;This certainly was a good videogame at the time and is, indeed, a good videogame now&#8221;. Then, at the end, The Witcher 1&#8217;s ultra-HD triumphal procession concluded, I will quietly switch off my PC and go to bed in a world with nothing particularly new in it.<\/p>\n<p>But what if I were playing a remake of Deus Ex: Invisible War instead?<\/p>\n<p>&#8220;Wow!&#8221; I would exclaim to a room full of dear friends as I traversed the searing HDR of Deus Ex: Invisible War \u2013 The Remake&#8217;s Upper Seattle, &#8220;Freed from the design constraints of the relatively underpowered hardware of the original Xbox, the interesting philosophical and mechanical ideas of this unfairly-besmirched classic are truly being given their time to shine!&#8221;<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/div>\n<\/div>\n<p><span class=\"caption-text\">Deus Ex: Invisible War\u2014all these people have lightbulbs over their heads from realising I&#8217;m right <\/span><span class=\"credit\">(Image credit: Ion Storm)<\/span><\/p>\n<p>My dear friends, who would all also be smart and beautiful, would agree, and add that the extra development time afforded by a remake had allowed the developers to really drill into what was interesting about the original Invisible War while excising the flab that had weighed its original incarnation down. Doesn&#8217;t that sound better?<\/p>\n<p>I&#8217;m driving at a serious point here, which is that I wish I had friends. Wait, no, I mean, my point is that there are games out there crying out for remakes, but they&#8217;re none of the ones getting remade. Sure, the old classics might have rough edges that could do with sanding down, but they&#8217;re nothing compared to the myriad diamonds in the rough of the past few decades that could, with a bit more time in the oven, return to us as genuinely great games. It&#8217;s not just Invisible War and Prototype, it&#8217;s Alpha Protocol, I Am Alive, and Deadly Premonition (although only its busted PC port, original Deadly Premonition is obviously faultless). Hell, give Mass Effect: Andromeda another bash while we&#8217;re at it, although maybe some things are better off dead.<\/p>\n<p>I am my own problem here, I admit. As much as I whine, I will absolutely fork over the money for the Witcher remake and all the others, too, because they&#8217;ll probably be quite good\u2014they were the first time. It&#8217;s precisely my reliability on this matter that makes remakes of great games such a lucrative pursuit for games companies. Still, it&#8217;d be nice if, just once, a real screw-up got a second chance to make good. I wouldn&#8217;t mind living in that world for a bit: It sounds more interesting.<\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":9585,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/9584"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=9584"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/9584\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/9585"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=9584"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=9584"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=9584"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}