{"id":9138,"date":"2022-10-26T23:23:29","date_gmt":"2022-10-26T23:23:29","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/10\/26\/xbox-boss-phil-spencer-says-the-metaverse-is-like-a-poorly-built-videogame\/"},"modified":"2022-10-26T23:23:29","modified_gmt":"2022-10-26T23:23:29","slug":"xbox-boss-phil-spencer-says-the-metaverse-is-like-a-poorly-built-videogame","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/10\/26\/xbox-boss-phil-spencer-says-the-metaverse-is-like-a-poorly-built-videogame\/","title":{"rendered":"Xbox boss Phil Spencer says the metaverse is like &#8216;a poorly built videogame&#8217;"},"content":{"rendered":"<div class=\"youtube-video\">\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>The metaverse is <a href=\"https:\/\/www.pcgamer.com\/people-cant-explain-what-the-metaverse-is-but-are-very-excited-for-it\/\" target=\"_blank\" rel=\"noopener\">exciting<\/a>, it&#8217;s <a href=\"https:\/\/www.pcgamer.com\/the-metaverse-is-bullshit\/\" target=\"_blank\" rel=\"noopener\">mystifying<\/a>, but above all else, it&#8217;s kind of a mess. Meta CEO Mark Zuckerberg got brutally dragged in August because of his horrific, dead-eyed <a href=\"https:\/\/www.pcgamer.com\/mark-zuckerberg-spent-dollar10b-on-the-metaverse-and-all-he-got-was-this-stupid-selfie\/\" target=\"_blank\" rel=\"noopener\">meta-selfie<\/a>; the beatdown resumed earlier this month when Zuck announced that Meta avatars would be getting <a href=\"https:\/\/www.pcgamer.com\/the-internet-is-mocking-meta-for-announcing-its-probably-most-requested-feature-legs\/\" target=\"_blank\" rel=\"noopener\">legs<\/a>. And it&#8217;s not just the online hoi polloi who don&#8217;t care for the current state of things. Speaking at today&#8217;s WSJ Tech Live 2022 conference, Xbox boss Phil Spencer said the metaverse is &#8220;a poorly built videogame.&#8221;<\/p>\n<p>&#8220;If I think about videogames, for years we&#8217;ve been putting people together in 3D spaces to go and save the world from invading aliens, or conquer the castle,&#8221; Spencer said. &#8220;Building a metaverse that looks like a meeting room, I just find that&#8217;s not where I want to spend most of my time.&#8221;<\/p>\n<p>Palmer Luckey, who co-founded Oculus VR in 2012\u2014the company that would <a href=\"https:\/\/www.pcgamer.com\/facebook-buys-oculus-vr-pc-gamer-debates-the-pros-and-cons\/\" target=\"_blank\" rel=\"noopener\">provide the nucleus<\/a> for Meta&#8217;s Reality Labs business\u2014was more bluntly skeptical in his assessment of Meta&#8217;s Horizon Worlds, comparing it to a &#8220;project car&#8221; that Zuckerberg is pouring unreasonable amounts of money into in pursuit of a vision. &#8220;I don&#8217;t think it&#8217;s a good product,&#8221; Luckey said. &#8220;It&#8217;s not. It&#8217;s not fun, it&#8217;s not good. I think actually most of the people probably on the team would agree that it&#8217;s not currently a good product.&#8221;<\/p>\n<p>Interestingly, <a href=\"https:\/\/www.pcgamer.com\/tag\/improbable\/\" target=\"_blank\" rel=\"noopener\">Improbable<\/a> CEO Herman Narula seemed to agree with Spencer&#8217;s assertion that games are already mini-metaverses, but argued that the metaverse more broadly isn&#8217;t gaming-focused.<\/p>\n<p>&#8220;Videogames already work well,&#8221; Narula said. &#8220;Videogames are great closed systems of value. If you enjoy Call of Duty or World of Warcraft, they&#8217;re going to keep on being fun for years to come. The metaverse is the idea, at least in my view, that you can start connecting these experiences together, and that&#8217;s a lot less interesting to game companies than it is to, say, sports leagues or fashion brands.&#8221;<\/p>\n<p>That&#8217;s not an unreasonable take: Games do work pretty well as standalone worlds already, and most of the early efforts at crafting some form of metaversal experience seem more broadly focused: <a href=\"https:\/\/www.pcgamer.com\/hey-everyone-says-walmart-executive-to-the-single-person-in-its-new-roblox-metaverse-nightmare\/\" target=\"_blank\" rel=\"noopener\">Walmart Land<\/a>, for instance, or the Adam Savage thing that <a href=\"https:\/\/www.pcgamer.com\/the-one-time-i-thought-the-metaverse-could-work-was-when-adam-savage-made-me-cry\/\" target=\"_blank\" rel=\"noopener\">made Imogen cry<\/a> (and, more importantly, convinced her that the metaverse could maybe work, someday.) Even so, Spencer said (via the <a href=\"https:\/\/www.wsj.com\/articles\/xbox-boss-phil-spencer-wants-to-sever-apple-google-duopoly-in-mobile-games-11666817626\" target=\"_blank\" rel=\"noopener\">Wall Street Journal<\/a>) he thinks that online worlds will ultimately go in a more game-like direction: &#8220;I think [virtual engagement] will end up looking more like videogames than some of the models that I see from the metaverse today,&#8221; he said.<\/p>\n<p>Regardless of what anyone thinks about it, right now Meta&#8217;s metaverse is bleeding badly. The company reported in today <a href=\"https:\/\/s21.q4cdn.com\/399680738\/files\/doc_financials\/2022\/q3\/Meta-09.30.2022-Exhibit-99.1-FINAL.pdf\" target=\"_blank\" rel=\"noopener\">Q3 financial results<\/a> (via <a href=\"https:\/\/www.cnbc.com\/2022\/10\/26\/facebook-parent-meta-earnings-q3-2022.html\" target=\"_blank\" rel=\"noopener\">MSNBC<\/a>) that revenues generated by its Reality Labs business fell by almost half from the previous year, to just $285 million; it lost $3.67 billion in this quarter, compared to $2.63 billion in the same quarter last year. Total losses on the year have reached $9.4 billion, and Meta said it expects that &#8220;operating losses in 2023 will grow significantly year-over-year.&#8221;<\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]Xbox boss Phil Spencer says the metaverse is like &#8216;a poorly built videogame&#8217;<!-- wp:html --><\/p>\n<div class=\"youtube-video\">\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>The metaverse is <a href=\"https:\/\/www.pcgamer.com\/people-cant-explain-what-the-metaverse-is-but-are-very-excited-for-it\/\" target=\"_blank\" rel=\"noopener\">exciting<\/a>, it&#8217;s <a href=\"https:\/\/www.pcgamer.com\/the-metaverse-is-bullshit\/\" target=\"_blank\" rel=\"noopener\">mystifying<\/a>, but above all else, it&#8217;s kind of a mess. Meta CEO Mark Zuckerberg got brutally dragged in August because of his horrific, dead-eyed <a href=\"https:\/\/www.pcgamer.com\/mark-zuckerberg-spent-dollar10b-on-the-metaverse-and-all-he-got-was-this-stupid-selfie\/\" target=\"_blank\" rel=\"noopener\">meta-selfie<\/a>; the beatdown resumed earlier this month when Zuck announced that Meta avatars would be getting <a href=\"https:\/\/www.pcgamer.com\/the-internet-is-mocking-meta-for-announcing-its-probably-most-requested-feature-legs\/\" target=\"_blank\" rel=\"noopener\">legs<\/a>. And it&#8217;s not just the online hoi polloi who don&#8217;t care for the current state of things. Speaking at today&#8217;s WSJ Tech Live 2022 conference, Xbox boss Phil Spencer said the metaverse is &#8220;a poorly built videogame.&#8221;<\/p>\n<p>&#8220;If I think about videogames, for years we&#8217;ve been putting people together in 3D spaces to go and save the world from invading aliens, or conquer the castle,&#8221; Spencer said. &#8220;Building a metaverse that looks like a meeting room, I just find that&#8217;s not where I want to spend most of my time.&#8221;<\/p>\n<p>Palmer Luckey, who co-founded Oculus VR in 2012\u2014the company that would <a href=\"https:\/\/www.pcgamer.com\/facebook-buys-oculus-vr-pc-gamer-debates-the-pros-and-cons\/\" target=\"_blank\" rel=\"noopener\">provide the nucleus<\/a> for Meta&#8217;s Reality Labs business\u2014was more bluntly skeptical in his assessment of Meta&#8217;s Horizon Worlds, comparing it to a &#8220;project car&#8221; that Zuckerberg is pouring unreasonable amounts of money into in pursuit of a vision. &#8220;I don&#8217;t think it&#8217;s a good product,&#8221; Luckey said. &#8220;It&#8217;s not. It&#8217;s not fun, it&#8217;s not good. I think actually most of the people probably on the team would agree that it&#8217;s not currently a good product.&#8221;<\/p>\n<p>Interestingly, <a href=\"https:\/\/www.pcgamer.com\/tag\/improbable\/\" target=\"_blank\" rel=\"noopener\">Improbable<\/a> CEO Herman Narula seemed to agree with Spencer&#8217;s assertion that games are already mini-metaverses, but argued that the metaverse more broadly isn&#8217;t gaming-focused.<\/p>\n<p>&#8220;Videogames already work well,&#8221; Narula said. &#8220;Videogames are great closed systems of value. If you enjoy Call of Duty or World of Warcraft, they&#8217;re going to keep on being fun for years to come. The metaverse is the idea, at least in my view, that you can start connecting these experiences together, and that&#8217;s a lot less interesting to game companies than it is to, say, sports leagues or fashion brands.&#8221;<\/p>\n<p>That&#8217;s not an unreasonable take: Games do work pretty well as standalone worlds already, and most of the early efforts at crafting some form of metaversal experience seem more broadly focused: <a href=\"https:\/\/www.pcgamer.com\/hey-everyone-says-walmart-executive-to-the-single-person-in-its-new-roblox-metaverse-nightmare\/\" target=\"_blank\" rel=\"noopener\">Walmart Land<\/a>, for instance, or the Adam Savage thing that <a href=\"https:\/\/www.pcgamer.com\/the-one-time-i-thought-the-metaverse-could-work-was-when-adam-savage-made-me-cry\/\" target=\"_blank\" rel=\"noopener\">made Imogen cry<\/a> (and, more importantly, convinced her that the metaverse could maybe work, someday.) Even so, Spencer said (via the <a href=\"https:\/\/www.wsj.com\/articles\/xbox-boss-phil-spencer-wants-to-sever-apple-google-duopoly-in-mobile-games-11666817626\" target=\"_blank\" rel=\"noopener\">Wall Street Journal<\/a>) he thinks that online worlds will ultimately go in a more game-like direction: &#8220;I think [virtual engagement] will end up looking more like videogames than some of the models that I see from the metaverse today,&#8221; he said.<\/p>\n<p>Regardless of what anyone thinks about it, right now Meta&#8217;s metaverse is bleeding badly. The company reported in today <a href=\"https:\/\/s21.q4cdn.com\/399680738\/files\/doc_financials\/2022\/q3\/Meta-09.30.2022-Exhibit-99.1-FINAL.pdf\" target=\"_blank\" rel=\"noopener\">Q3 financial results<\/a> (via <a href=\"https:\/\/www.cnbc.com\/2022\/10\/26\/facebook-parent-meta-earnings-q3-2022.html\" target=\"_blank\" rel=\"noopener\">MSNBC<\/a>) that revenues generated by its Reality Labs business fell by almost half from the previous year, to just $285 million; it lost $3.67 billion in this quarter, compared to $2.63 billion in the same quarter last year. Total losses on the year have reached $9.4 billion, and Meta said it expects that &#8220;operating losses in 2023 will grow significantly year-over-year.&#8221;<\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":9139,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/9138"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=9138"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/9138\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/9139"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=9138"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=9138"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=9138"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}