{"id":8201,"date":"2022-10-09T02:41:54","date_gmt":"2022-10-09T02:41:54","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/10\/09\/a-huge-text-adventure-begun-by-anonymous-creators-40-years-ago-was-only-completed-this-year\/"},"modified":"2022-10-09T02:41:54","modified_gmt":"2022-10-09T02:41:54","slug":"a-huge-text-adventure-begun-by-anonymous-creators-40-years-ago-was-only-completed-this-year","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/10\/09\/a-huge-text-adventure-begun-by-anonymous-creators-40-years-ago-was-only-completed-this-year\/","title":{"rendered":"A huge text adventure begun by anonymous creators 40 years ago was only completed this year"},"content":{"rendered":"<p>Jason Dyer has a blog called <a href=\"https:\/\/bluerenga.blog\/all-the-adventures\/\" target=\"_blank\" rel=\"noopener\">All the Adventures<\/a> (via <a href=\"https:\/\/www.rockpapershotgun.com\/a-text-adventure-started-40-years-ago-has-only-just-been-finished\" target=\"_blank\" rel=\"noopener\">RPS<\/a>) where he plans to play and write about every text adventure ever made, from the beginning. It is of course a gloriously doomed undertaking, just like the <a href=\"https:\/\/www.pcgamer.com\/the-impossible-quest-to-finish-every-crpg-in-chronological-order\/\">CRPG Addict&#8217;s impossible quest to finish every CRPG in chronological order<\/a>, which is why it&#8217;s wonderful. Right now, Dyer is playing and <a href=\"https:\/\/bluerenga.blog\/2022\/10\/06\/ferret-1982\/\" target=\"_blank\" rel=\"noopener\">blogging about Ferret<\/a>, an obscure sci-fi adventure first released in 1982.<\/p>\n<p>The original Ferret was made for the Data General Nova, a 16-bit minicomputer, and was only made available for PC with a DOS version released as a free download by the original authors in 2009. Ferret&#8217;s anonymous creators, who worked at the UK division of Data General, explain that since their game was &#8220;<a href=\"http:\/\/www.jugglingsoot.com\/history.htm\" target=\"_blank\" rel=\"noopener\">Developed in stages, the game&#8217;s architecture allowed the addition of extra phases in an incremental manner<\/a>.&#8221; And so they continued developing it, the updates ending with a &#8220;<a href=\"http:\/\/www.jugglingsoot.com\/download.htm\" target=\"_blank\" rel=\"noopener\">Final functional release with end game<\/a>&#8221; that was uploaded on August 15, 2022.<\/p>\n<p>That means it was 40 years between the first version of Ferret and one with an end game, which may technically be a record for &#8220;longest time a game has been in development&#8221;. Good luck beating that, <a href=\"https:\/\/www.pcgamer.com\/15-years-into-development-beyond-good-and-evil-2-gets-a-new-lead-writer\/\">Beyond Good and Evil 2<\/a>.<\/p>\n<p>As Dyer points out, Ferret has 3,449 objects and 1,785 rooms (though not all of them can be reached by the player). For comparison&#8217;s sake, the original Zork has 60 objects and 110 rooms, while A Mind Forever Voyaging has 30 objects and 178 rooms. Ferret may not have as many words as <a href=\"https:\/\/rcveeder.net\/cragne\/\" target=\"_blank\" rel=\"noopener\">Cragne Manor<\/a> (a collaborative work made by 84 designers), but it&#8217;s a big game. And one that&#8217;s going to take a while for any player to finish. It&#8217;s an old-fashioned game of trial-and-error puzzles where you usually find out you&#8217;ve made an error by dying.<\/p>\n<p>If you&#8217;re still interested in trying Ferret for yourself, be aware that Windows does not like the official download and will flag it as a trojan. Fortunately, Dyer has made a <a href=\"https:\/\/drive.google.com\/file\/d\/1OVDszCf2vhTby2dZ5Ef33dC-VcH2WhgE\/view\" target=\"_blank\" rel=\"noopener\">minimal download<\/a> available that will not make Windows have a conniption fit. After downloading those files, you&#8217;ll want to run ferret.bat since ferret.exe launches a version that closes the window immediately when you die. In ferret.bat you&#8217;ll stay in the parser and be able to begin over by typing &#8220;ferret&#8221; to relaunch. Remember the &#8220;save [filename]&#8221; and &#8220;restore [filename]&#8221; commands are your friends, and good luck.<\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]A huge text adventure begun by anonymous creators 40 years ago was only completed this year<!-- wp:html --><\/p>\n<p>Jason Dyer has a blog called <a href=\"https:\/\/bluerenga.blog\/all-the-adventures\/\" target=\"_blank\" rel=\"noopener\">All the Adventures<\/a> (via <a href=\"https:\/\/www.rockpapershotgun.com\/a-text-adventure-started-40-years-ago-has-only-just-been-finished\" target=\"_blank\" rel=\"noopener\">RPS<\/a>) where he plans to play and write about every text adventure ever made, from the beginning. It is of course a gloriously doomed undertaking, just like the <a href=\"https:\/\/www.pcgamer.com\/the-impossible-quest-to-finish-every-crpg-in-chronological-order\/\">CRPG Addict&#8217;s impossible quest to finish every CRPG in chronological order<\/a>, which is why it&#8217;s wonderful. Right now, Dyer is playing and <a href=\"https:\/\/bluerenga.blog\/2022\/10\/06\/ferret-1982\/\" target=\"_blank\" rel=\"noopener\">blogging about Ferret<\/a>, an obscure sci-fi adventure first released in 1982.<\/p>\n<p>The original Ferret was made for the Data General Nova, a 16-bit minicomputer, and was only made available for PC with a DOS version released as a free download by the original authors in 2009. Ferret&#8217;s anonymous creators, who worked at the UK division of Data General, explain that since their game was &#8220;<a href=\"http:\/\/www.jugglingsoot.com\/history.htm\" target=\"_blank\" rel=\"noopener\">Developed in stages, the game&#8217;s architecture allowed the addition of extra phases in an incremental manner<\/a>.&#8221; And so they continued developing it, the updates ending with a &#8220;<a href=\"http:\/\/www.jugglingsoot.com\/download.htm\" target=\"_blank\" rel=\"noopener\">Final functional release with end game<\/a>&#8221; that was uploaded on August 15, 2022.<\/p>\n<p>That means it was 40 years between the first version of Ferret and one with an end game, which may technically be a record for &#8220;longest time a game has been in development&#8221;. Good luck beating that, <a href=\"https:\/\/www.pcgamer.com\/15-years-into-development-beyond-good-and-evil-2-gets-a-new-lead-writer\/\">Beyond Good and Evil 2<\/a>.<\/p>\n<p>As Dyer points out, Ferret has 3,449 objects and 1,785 rooms (though not all of them can be reached by the player). For comparison&#8217;s sake, the original Zork has 60 objects and 110 rooms, while A Mind Forever Voyaging has 30 objects and 178 rooms. Ferret may not have as many words as <a href=\"https:\/\/rcveeder.net\/cragne\/\" target=\"_blank\" rel=\"noopener\">Cragne Manor<\/a> (a collaborative work made by 84 designers), but it&#8217;s a big game. And one that&#8217;s going to take a while for any player to finish. It&#8217;s an old-fashioned game of trial-and-error puzzles where you usually find out you&#8217;ve made an error by dying.<\/p>\n<p>If you&#8217;re still interested in trying Ferret for yourself, be aware that Windows does not like the official download and will flag it as a trojan. Fortunately, Dyer has made a <a href=\"https:\/\/drive.google.com\/file\/d\/1OVDszCf2vhTby2dZ5Ef33dC-VcH2WhgE\/view\" target=\"_blank\" rel=\"noopener\">minimal download<\/a> available that will not make Windows have a conniption fit. After downloading those files, you&#8217;ll want to run ferret.bat since ferret.exe launches a version that closes the window immediately when you die. In ferret.bat you&#8217;ll stay in the parser and be able to begin over by typing &#8220;ferret&#8221; to relaunch. Remember the &#8220;save [filename]&#8221; and &#8220;restore [filename]&#8221; commands are your friends, and good luck.<\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":8202,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/8201"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=8201"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/8201\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/8202"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=8201"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=8201"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=8201"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}