{"id":4804,"date":"2022-08-09T14:18:55","date_gmt":"2022-08-09T14:18:55","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/08\/09\/elden-ring-update-makes-summoning-easier-and-finally-lets-you-do-the-varre-quest-solo\/"},"modified":"2022-08-09T14:18:55","modified_gmt":"2022-08-09T14:18:55","slug":"elden-ring-update-makes-summoning-easier-and-finally-lets-you-do-the-varre-quest-solo","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/08\/09\/elden-ring-update-makes-summoning-easier-and-finally-lets-you-do-the-varre-quest-solo\/","title":{"rendered":"Elden Ring update makes summoning easier and finally lets you do the Varre quest solo"},"content":{"rendered":"<p>FromSoftware just pushed out a new update for <a href=\"https:\/\/www.pcgamer.com\/elden-ring-guide\/\" target=\"_blank\" rel=\"noopener\">Elden Ring<\/a>, making summoning a friendly face a whole lot easier, removing the online requirements for a quest and slapping some nerfs on a few meta skills and weapons.<\/p>\n<p>Patch 1.06 lets you send summoning signs to more areas, including regions you&#8217;re not currently in. It should make finding a helper in quieter areas a lot easier now, though understandably you can only be summoned to areas you&#8217;ve already visited. The same is also true for invaders, so now you can invade a larger area, including regions you&#8217;re not currently in.<\/p>\n<p>The update has also introduced an offline alternative for the <a href=\"https:\/\/www.pcgamer.com\/elden-ring-varre-quest-moghwyns-palace\/\" target=\"_blank\" rel=\"noopener\">White Mask Varre questline<\/a>. Before now, the only way to advance was by invading someone else&#8217;s game three times. Although you didn&#8217;t actually have to fight or win against any other players, it was a pain for people playing offline. Now, those who don&#8217;t fancy getting their hands dirty with PvP can instead defeat a new NPC. I haven&#8217;t seen word on how tough said NPC is just yet, though hopefully it&#8217;s not too much of a pain to beat.<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/r\/Eldenring\/comments\/wjyvv4\/106_the_saviour_of_pvp\">106_the_saviour_of_pvp<\/a> from <a href=\"https:\/\/www.reddit.com\/r\/Eldenring\">r\/Eldenring<\/a><\/p>\n<p>There have also been a few nerfs to weapon skills that have proven a major sore point. Fans seem chuffed to see that <a href=\"https:\/\/www.pcgamer.com\/elden-ring-bloodhound-step-location-ash-of-war-guide\/\" target=\"_blank\" rel=\"noopener\">Ash of War Bloodhound Step<\/a> has been given a healthy nerf, decreasing its invincibility frames and reducing performance when continuously used. Its travel distance has also been reduced, though it&#8217;ll be increased when using a light equip load. Corpse Piler has also seen a nerf, decreasing damage and bleed build-up. While it&#8217;s not considered a major change, it&#8217;s still a small downgrade for the Rivers of Blood katana.<\/p>\n<p>Elden Ring 1.06 has a few bug fixes here and there, too, like no longer being easily noticed when wearing the deathbed dress, and one that stopped players jumping mid-air while riding in certain situations. So far the community seems <a href=\"https:\/\/www.reddit.com\/r\/Eldenring\/comments\/wjydu2\/comment\/ijk7dje\/?utm_source=share&amp;utm_medium=web2x&amp;context=3\" target=\"_blank\" rel=\"noopener\">pretty pleased <\/a>with the changes, with the subreddit applauding the wider summoning range and the <a href=\"https:\/\/www.reddit.com\/r\/Eldenring\/comments\/wjyl3u\/leeeets_gooooooooooooo\/\" target=\"_blank\" rel=\"noopener\">nerfs to Bloodhound Step<\/a>. The tweak to Varre&#8217;s quest is also a nice bit of future-proofing for when Elden Ring servers inevitably go offline. You can peep the full patch notes on the <a href=\"https:\/\/en.bandainamcoent.eu\/elden-ring\/news\/elden-ring-patch-notes-106\" target=\"_blank\" rel=\"noopener\">Bandai Namco site.<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]Elden Ring update makes summoning easier and finally lets you do the Varre quest solo<!-- wp:html --><\/p>\n<p>FromSoftware just pushed out a new update for <a href=\"https:\/\/www.pcgamer.com\/elden-ring-guide\/\" target=\"_blank\" rel=\"noopener\">Elden Ring<\/a>, making summoning a friendly face a whole lot easier, removing the online requirements for a quest and slapping some nerfs on a few meta skills and weapons.<\/p>\n<p>Patch 1.06 lets you send summoning signs to more areas, including regions you&#8217;re not currently in. It should make finding a helper in quieter areas a lot easier now, though understandably you can only be summoned to areas you&#8217;ve already visited. The same is also true for invaders, so now you can invade a larger area, including regions you&#8217;re not currently in.<\/p>\n<p>The update has also introduced an offline alternative for the <a href=\"https:\/\/www.pcgamer.com\/elden-ring-varre-quest-moghwyns-palace\/\" target=\"_blank\" rel=\"noopener\">White Mask Varre questline<\/a>. Before now, the only way to advance was by invading someone else&#8217;s game three times. Although you didn&#8217;t actually have to fight or win against any other players, it was a pain for people playing offline. Now, those who don&#8217;t fancy getting their hands dirty with PvP can instead defeat a new NPC. I haven&#8217;t seen word on how tough said NPC is just yet, though hopefully it&#8217;s not too much of a pain to beat.<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/r\/Eldenring\/comments\/wjyvv4\/106_the_saviour_of_pvp\">106_the_saviour_of_pvp<\/a> from <a href=\"https:\/\/www.reddit.com\/r\/Eldenring\">r\/Eldenring<\/a><\/p>\n<p>There have also been a few nerfs to weapon skills that have proven a major sore point. Fans seem chuffed to see that <a href=\"https:\/\/www.pcgamer.com\/elden-ring-bloodhound-step-location-ash-of-war-guide\/\" target=\"_blank\" rel=\"noopener\">Ash of War Bloodhound Step<\/a> has been given a healthy nerf, decreasing its invincibility frames and reducing performance when continuously used. Its travel distance has also been reduced, though it&#8217;ll be increased when using a light equip load. Corpse Piler has also seen a nerf, decreasing damage and bleed build-up. While it&#8217;s not considered a major change, it&#8217;s still a small downgrade for the Rivers of Blood katana.<\/p>\n<p>Elden Ring 1.06 has a few bug fixes here and there, too, like no longer being easily noticed when wearing the deathbed dress, and one that stopped players jumping mid-air while riding in certain situations. So far the community seems <a href=\"https:\/\/www.reddit.com\/r\/Eldenring\/comments\/wjydu2\/comment\/ijk7dje\/?utm_source=share&amp;utm_medium=web2x&amp;context=3\" target=\"_blank\" rel=\"noopener\">pretty pleased <\/a>with the changes, with the subreddit applauding the wider summoning range and the <a href=\"https:\/\/www.reddit.com\/r\/Eldenring\/comments\/wjyl3u\/leeeets_gooooooooooooo\/\" target=\"_blank\" rel=\"noopener\">nerfs to Bloodhound Step<\/a>. The tweak to Varre&#8217;s quest is also a nice bit of future-proofing for when Elden Ring servers inevitably go offline. You can peep the full patch notes on the <a href=\"https:\/\/en.bandainamcoent.eu\/elden-ring\/news\/elden-ring-patch-notes-106\" target=\"_blank\" rel=\"noopener\">Bandai Namco site.<\/a><\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":4805,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/4804"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=4804"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/4804\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/4805"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=4804"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=4804"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=4804"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}