{"id":2105,"date":"2022-06-13T06:01:28","date_gmt":"2022-06-13T06:01:28","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/06\/13\/the-xbox-bethesda-showcase-removed-the-usual-hype-but-added-some-uncertainty\/"},"modified":"2022-06-13T06:01:28","modified_gmt":"2022-06-13T06:01:28","slug":"the-xbox-bethesda-showcase-removed-the-usual-hype-but-added-some-uncertainty","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/06\/13\/the-xbox-bethesda-showcase-removed-the-usual-hype-but-added-some-uncertainty\/","title":{"rendered":"The Xbox &amp; Bethesda showcase removed the usual hype, but added some uncertainty"},"content":{"rendered":"<div class=\"youtube-video\">\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>During E3 2015, <a href=\"https:\/\/www.pcgamer.com\/fallout-4-pretty-close-to-being-done\/\">Bethesda announced Fallout 4 with a release date just five months down the line<\/a>. Fallout 4 had been in full production for two years at that point, with a smaller team working on it over the course of the previous four while the rest of the studio were all-in on Skyrim. Fallout 4 managed to hit its release date, and came out on November 10 of that year.<\/p>\n<p>Fast-forward to E3 2018, and Bethesda announced <a href=\"https:\/\/www.pcgamer.com\/elder-scrolls-6-what-we-know\/\">The Elder Scrolls 6<\/a> with a 30-second video of some mountains and no date at all. We still haven&#8217;t seen any more of it, and don&#8217;t have a clue when we will. The two approaches to marketing couldn&#8217;t be more different.\u00a0<\/p>\n<p>With nothing to chew on during the long wait, Elder Scrolls fans have fallen down a bunch of conspiracy holes, analyzing and overanalyzing everything from <a href=\"https:\/\/www.pcgamer.com\/bethesda-teases-the-future-of-the-elder-scrolls-with-a-map-and-a-cryptic-tweet\/\">official tweets<\/a> to <a href=\"https:\/\/www.pcgamer.com\/fans-are-convinced-the-starfield-trailer-reveals-the-elder-scrolls-6-location\/\">Starfield trailers<\/a> for clues about The Elder Scrolls 6.<\/p>\n<p>This year&#8217;s combined Xbox &amp; Bethesda Showcase didn&#8217;t tease us with hype videos for far-off releases. &#8220;Today we&#8217;re doing something we&#8217;ve never done before,&#8221; said head of Xbox Creator Experience Sarah Bond. &#8220;For the first time ever our show is focused on games you can play over the next 12 months.&#8221;<\/p>\n<p>Every game that appeared, from Redfall and Starfield to Diablo 4 and Flintlock: The Siege of Dawn, has a release window of 2022 or the first half of 2023. It&#8217;s not quite the Fallout 4 approach since plenty of them didn&#8217;t come with exact dates (and during the Covid era we&#8217;re used to a certain degree of slipperiness), but it&#8217;s still a thoroughly different kind of marketing push.<\/p>\n<p>It&#8217;s a shift for Microsoft as well as Bethesda. During the Xbox Games Showcase in 2020, Microsoft announced the return of Fable with a <a href=\"https:\/\/www.youtube.com\/watch?v=oVkSZXPklQ4\" target=\"_blank\" rel=\"noopener\">vague minute-long teaser<\/a>, and revealed <a href=\"https:\/\/www.pcgamer.com\/avowed-release-date-gameplay-trailer-pillars-of-eternity\/\">Avowed<\/a> and State of Decay 3 with trailers that weren&#8217;t much more detailed. That same year, Microsoft dropped a cinematic trailer for <a href=\"https:\/\/www.pcgamer.com\/perfect-dark-reboot-release-date\/\">Perfect Dark<\/a> during The Game Awards. None of them were close to being finished, and none of them have come out yet.<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/p><\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Microsoft, Playground Games)<\/span><\/p>\n<p>The Xbox &amp; Bethesda Game Showcase 2022 edition was by contrast full of fan-pleasing gameplay footage. The words &#8220;PLAY IT DAY ONE WITH GAME PASS&#8221; appeared so many times I&#8217;ve experienced semantic satiation and am no longer sure what the phrase means. It seems to have been well-received, with comments on YouTube like &#8220;The format of the showcases should be like this always&#8221; and &#8220;Great presentation &#8211; Love the actual gameplay footage and variety of games.&#8221;<\/p>\n<p>There&#8217;s an unintended consequence to this format, however, as it basically confirms a bunch of games we were hoping to see won&#8217;t actually be coming out in the next 12 months. Those games revealed in 2020\u2014Fable 4, Avowed, State of Decay 3, and Perfect Dark? Don&#8217;t expect those until late 2023 at the earliest. Same goes for Hellblade 2, which was announced in 2019. And The Outer Worlds 2, the <a href=\"https:\/\/www.pcgamer.com\/everything-we-know-about-bethesdas-indiana-jones-game\/\">Indiana Jones game<\/a>, Avalanche Studios&#8217; 1970s co-op smuggling game <a href=\"https:\/\/www.pcgamer.com\/contraband-is-a-1970s-co-op-smuggling-game-from-the-just-cause-team\/\">Contraband<\/a>, Ninja Theory&#8217;s <a href=\"https:\/\/www.pcgamer.com\/ninja-theorys-upcoming-game-takes-place-in-an-absurdly-photorealistic-apartment\/\">Project Mara<\/a>, and Project Belfry, which is being made by Banner Saga developers Stoic Studios.\u00a0<\/p>\n<div class=\"youtube-video\">\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>Remember Everwild? Rare&#8217;s game about exploring a &#8220;magical and untamed world&#8221;, which <a href=\"https:\/\/www.pcgamer.com\/heres-a-beautiful-new-trailer-for-everwild-the-next-game-from-rare\/\">Microsoft said was &#8220;coming soon&#8221;<\/a> two years ago? Another no-show, now rumor has it development&#8217;s been completely rebooted and, according to <a href=\"https:\/\/www.videogameschronicle.com\/news\/why-wasnt-everwild-at-e3-its-been-completely-rebooted\/\" target=\"_blank\" rel=\"noopener\">VGC<\/a>, it&#8217;s &#8220;optimistically&#8221; aiming for 2024. If the showcase had looked further than 12 months ahead, maybe we&#8217;d have got some confirmation development on these games is still chugging along. Without the, the rumor mill is left to do its thing.<\/p>\n<p>One part of the Xbox &amp; Bethesda showcase bucked the trend. Reliably contrarian, Hideo Kojima appeared to essentially announce <a href=\"https:\/\/www.pcgamer.com\/hideo-kojima-is-friends-with-xbox-now\/\">friendship ended with PlayStation, now Xbox is my best friend<\/a>. What&#8217;s the product of this collaboration between Kojima Productions and Microsoft going to be? We&#8217;ll probably have to wait until next year to find out.\u00a0<\/p>\n<p><em><strong>Read more: <\/strong><\/em><a href=\"https:\/\/www.pcgamer.com\/every-game-e3-2022-summer-game-fest\/\"><em>Every game at not-E3 2022<\/em><\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]The Xbox &amp; Bethesda showcase removed the usual hype, but added some uncertainty<!-- wp:html --><\/p>\n<div class=\"youtube-video\">\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>During E3 2015, <a href=\"https:\/\/www.pcgamer.com\/fallout-4-pretty-close-to-being-done\/\">Bethesda announced Fallout 4 with a release date just five months down the line<\/a>. Fallout 4 had been in full production for two years at that point, with a smaller team working on it over the course of the previous four while the rest of the studio were all-in on Skyrim. Fallout 4 managed to hit its release date, and came out on November 10 of that year.<\/p>\n<p>Fast-forward to E3 2018, and Bethesda announced <a href=\"https:\/\/www.pcgamer.com\/elder-scrolls-6-what-we-know\/\">The Elder Scrolls 6<\/a> with a 30-second video of some mountains and no date at all. We still haven&#8217;t seen any more of it, and don&#8217;t have a clue when we will. The two approaches to marketing couldn&#8217;t be more different.\u00a0<\/p>\n<p>With nothing to chew on during the long wait, Elder Scrolls fans have fallen down a bunch of conspiracy holes, analyzing and overanalyzing everything from <a href=\"https:\/\/www.pcgamer.com\/bethesda-teases-the-future-of-the-elder-scrolls-with-a-map-and-a-cryptic-tweet\/\">official tweets<\/a> to <a href=\"https:\/\/www.pcgamer.com\/fans-are-convinced-the-starfield-trailer-reveals-the-elder-scrolls-6-location\/\">Starfield trailers<\/a> for clues about The Elder Scrolls 6.<\/p>\n<p>This year&#8217;s combined Xbox &amp; Bethesda Showcase didn&#8217;t tease us with hype videos for far-off releases. &#8220;Today we&#8217;re doing something we&#8217;ve never done before,&#8221; said head of Xbox Creator Experience Sarah Bond. &#8220;For the first time ever our show is focused on games you can play over the next 12 months.&#8221;<\/p>\n<p>Every game that appeared, from Redfall and Starfield to Diablo 4 and Flintlock: The Siege of Dawn, has a release window of 2022 or the first half of 2023. It&#8217;s not quite the Fallout 4 approach since plenty of them didn&#8217;t come with exact dates (and during the Covid era we&#8217;re used to a certain degree of slipperiness), but it&#8217;s still a thoroughly different kind of marketing push.<\/p>\n<p>It&#8217;s a shift for Microsoft as well as Bethesda. During the Xbox Games Showcase in 2020, Microsoft announced the return of Fable with a <a href=\"https:\/\/www.youtube.com\/watch?v=oVkSZXPklQ4\" target=\"_blank\" rel=\"noopener\">vague minute-long teaser<\/a>, and revealed <a href=\"https:\/\/www.pcgamer.com\/avowed-release-date-gameplay-trailer-pillars-of-eternity\/\">Avowed<\/a> and State of Decay 3 with trailers that weren&#8217;t much more detailed. That same year, Microsoft dropped a cinematic trailer for <a href=\"https:\/\/www.pcgamer.com\/perfect-dark-reboot-release-date\/\">Perfect Dark<\/a> during The Game Awards. None of them were close to being finished, and none of them have come out yet.<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Microsoft, Playground Games)<\/span><\/p>\n<p>The Xbox &amp; Bethesda Game Showcase 2022 edition was by contrast full of fan-pleasing gameplay footage. The words &#8220;PLAY IT DAY ONE WITH GAME PASS&#8221; appeared so many times I&#8217;ve experienced semantic satiation and am no longer sure what the phrase means. It seems to have been well-received, with comments on YouTube like &#8220;The format of the showcases should be like this always&#8221; and &#8220;Great presentation &#8211; Love the actual gameplay footage and variety of games.&#8221;<\/p>\n<p>There&#8217;s an unintended consequence to this format, however, as it basically confirms a bunch of games we were hoping to see won&#8217;t actually be coming out in the next 12 months. Those games revealed in 2020\u2014Fable 4, Avowed, State of Decay 3, and Perfect Dark? Don&#8217;t expect those until late 2023 at the earliest. Same goes for Hellblade 2, which was announced in 2019. And The Outer Worlds 2, the <a href=\"https:\/\/www.pcgamer.com\/everything-we-know-about-bethesdas-indiana-jones-game\/\">Indiana Jones game<\/a>, Avalanche Studios&#8217; 1970s co-op smuggling game <a href=\"https:\/\/www.pcgamer.com\/contraband-is-a-1970s-co-op-smuggling-game-from-the-just-cause-team\/\">Contraband<\/a>, Ninja Theory&#8217;s <a href=\"https:\/\/www.pcgamer.com\/ninja-theorys-upcoming-game-takes-place-in-an-absurdly-photorealistic-apartment\/\">Project Mara<\/a>, and Project Belfry, which is being made by Banner Saga developers Stoic Studios.\u00a0<\/p>\n<div class=\"youtube-video\">\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>Remember Everwild? Rare&#8217;s game about exploring a &#8220;magical and untamed world&#8221;, which <a href=\"https:\/\/www.pcgamer.com\/heres-a-beautiful-new-trailer-for-everwild-the-next-game-from-rare\/\">Microsoft said was &#8220;coming soon&#8221;<\/a> two years ago? Another no-show, now rumor has it development&#8217;s been completely rebooted and, according to <a href=\"https:\/\/www.videogameschronicle.com\/news\/why-wasnt-everwild-at-e3-its-been-completely-rebooted\/\" target=\"_blank\" rel=\"noopener\">VGC<\/a>, it&#8217;s &#8220;optimistically&#8221; aiming for 2024. If the showcase had looked further than 12 months ahead, maybe we&#8217;d have got some confirmation development on these games is still chugging along. Without the, the rumor mill is left to do its thing.<\/p>\n<p>One part of the Xbox &amp; Bethesda showcase bucked the trend. Reliably contrarian, Hideo Kojima appeared to essentially announce <a href=\"https:\/\/www.pcgamer.com\/hideo-kojima-is-friends-with-xbox-now\/\">friendship ended with PlayStation, now Xbox is my best friend<\/a>. What&#8217;s the product of this collaboration between Kojima Productions and Microsoft going to be? We&#8217;ll probably have to wait until next year to find out.\u00a0<\/p>\n<p><em><strong>Read more: <\/strong><\/em><a href=\"https:\/\/www.pcgamer.com\/every-game-e3-2022-summer-game-fest\/\"><em>Every game at not-E3 2022<\/em><\/a><\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":2106,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/2105"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=2105"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/2105\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/2106"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=2105"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=2105"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=2105"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}