{"id":1590,"date":"2022-05-19T15:14:45","date_gmt":"2022-05-19T15:14:45","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/05\/19\/sherlock-holmes-studio-frogwares-is-making-a-new-game-despite-the-war\/"},"modified":"2022-05-19T15:14:45","modified_gmt":"2022-05-19T15:14:45","slug":"sherlock-holmes-studio-frogwares-is-making-a-new-game-despite-the-war","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/05\/19\/sherlock-holmes-studio-frogwares-is-making-a-new-game-despite-the-war\/","title":{"rendered":"Sherlock Holmes studio Frogwares is making a new game, despite the war"},"content":{"rendered":"<p>Like other Ukrainian developers, Sherlock Holmes studio Frogwares was affected by the ongoing Russian invasion of the country\u2014effectively making it impossibly to continue working. Fortunately, <a href=\"https:\/\/www.pcgamer.com\/epic-pays-for-sherlock-holmes-studio-to-relocate-employees-out-of-kyiv\/\" target=\"_blank\" rel=\"noopener\">a &#8220;MegaGrant&#8221; from Epic Games<\/a> helped the studio soften the financial blow and move staff out of active warzones.<\/p>\n<p>All that said, Frogwares today announced it was completely pivoting to a brand new project\u2014and only partially out of sheer stubborn spite.<\/p>\n<p>&#8220;We are revealing the game now in this way to simply show people we are pushing on and also as a clear middle finger to those who thought they could just roll into our country hoping to disrupt and ruin our lives,&#8221; communications officer Sergey Oganesyan wrote in a press release.<\/p>\n<p>Currently named Project Palianytsia, the new game is described as a mix of eldritch horror coupled with Victorian-era mystery, very much in the vein of The Sinking City. The release came with four pieces of concept art, showing off a library, a storm-wracked lighthouse, a creepy swamp hut and a fog-shrouded English manor.<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/p><\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Frogwares)<\/span><\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/p><\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Frogwares)<\/span><\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/p><\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Frogwares)<\/span><\/p>\n<p>Palianytsia sounds like it&#8217;ll be more limited in scope than Frogwares&#8217; recent releases\u2014though, as Oganesyan notes, that&#8217;s a harsh reality of development during wartime, where continuing to create games of the scale it was used to would be a tough ask.<\/p>\n<p>&#8220;Do we go ahead with a large scope project and risk disruption, have less room for R&amp;D and innovation, less access to your highly skilled staff, and have smaller pre-production and development of specific tools? Or perhaps we can be smarter about this, and create a project with an easier turnaround and a tighter scope\u2014but still ambitious, packed with quality, and with great storytelling and mystery behind it. This way, we can not only make a new game, but do so while supporting those fighting.&#8221;<\/p>\n<p>According to Oganesyan, the name Palianytsia was chosen both because of its place in Ukraine&#8217;s national cuisine (Palianytsia being a form of hearth-baked bread), but also as a kind of fuck you to Russians, who apparently have a hard time pronouncing it.<\/p>\n<p>&#8220;It\u2019s the equivalent of phonetical Dark Souls for Russians who often can\u2019t pronounce it correctly when trying to pass off as Ukrainian. And so now it&#8217;s often used in the field as a test to quickly identify possible affiliation of unknown individuals.&#8221;<\/p>\n<p>Frogwares plans to make a formal announcement in the near future.<\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]Sherlock Holmes studio Frogwares is making a new game, despite the war<!-- wp:html --><\/p>\n<p>Like other Ukrainian developers, Sherlock Holmes studio Frogwares was affected by the ongoing Russian invasion of the country\u2014effectively making it impossibly to continue working. Fortunately, <a href=\"https:\/\/www.pcgamer.com\/epic-pays-for-sherlock-holmes-studio-to-relocate-employees-out-of-kyiv\/\" target=\"_blank\" rel=\"noopener\">a &#8220;MegaGrant&#8221; from Epic Games<\/a> helped the studio soften the financial blow and move staff out of active warzones.<\/p>\n<p>All that said, Frogwares today announced it was completely pivoting to a brand new project\u2014and only partially out of sheer stubborn spite.<\/p>\n<p>&#8220;We are revealing the game now in this way to simply show people we are pushing on and also as a clear middle finger to those who thought they could just roll into our country hoping to disrupt and ruin our lives,&#8221; communications officer Sergey Oganesyan wrote in a press release.<\/p>\n<p>Currently named Project Palianytsia, the new game is described as a mix of eldritch horror coupled with Victorian-era mystery, very much in the vein of The Sinking City. The release came with four pieces of concept art, showing off a library, a storm-wracked lighthouse, a creepy swamp hut and a fog-shrouded English manor.<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Frogwares)<\/span><\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Frogwares)<\/span><\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Frogwares)<\/span><\/p>\n<p>Palianytsia sounds like it&#8217;ll be more limited in scope than Frogwares&#8217; recent releases\u2014though, as Oganesyan notes, that&#8217;s a harsh reality of development during wartime, where continuing to create games of the scale it was used to would be a tough ask.<\/p>\n<p>&#8220;Do we go ahead with a large scope project and risk disruption, have less room for R&amp;D and innovation, less access to your highly skilled staff, and have smaller pre-production and development of specific tools? Or perhaps we can be smarter about this, and create a project with an easier turnaround and a tighter scope\u2014but still ambitious, packed with quality, and with great storytelling and mystery behind it. This way, we can not only make a new game, but do so while supporting those fighting.&#8221;<\/p>\n<p>According to Oganesyan, the name Palianytsia was chosen both because of its place in Ukraine&#8217;s national cuisine (Palianytsia being a form of hearth-baked bread), but also as a kind of fuck you to Russians, who apparently have a hard time pronouncing it.<\/p>\n<p>&#8220;It\u2019s the equivalent of phonetical Dark Souls for Russians who often can\u2019t pronounce it correctly when trying to pass off as Ukrainian. And so now it&#8217;s often used in the field as a test to quickly identify possible affiliation of unknown individuals.&#8221;<\/p>\n<p>Frogwares plans to make a formal announcement in the near future.<\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":1591,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/1590"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=1590"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/1590\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/1591"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=1590"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=1590"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=1590"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}