{"id":1496,"date":"2022-05-12T14:46:05","date_gmt":"2022-05-12T14:46:05","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/05\/12\/deathloop-update-includes-new-accessibility-options-photo-mode-and-more\/"},"modified":"2022-05-12T14:46:05","modified_gmt":"2022-05-12T14:46:05","slug":"deathloop-update-includes-new-accessibility-options-photo-mode-and-more","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/05\/12\/deathloop-update-includes-new-accessibility-options-photo-mode-and-more\/","title":{"rendered":"Deathloop update includes new accessibility options, photo mode, and more"},"content":{"rendered":"<p class=\"\">Deathloop\u2019s third major update is available today on PlayStation 5! Game Update 3 introduces a brand-new Photo Mode, added accessibility options, unique PlayStation 5 avatars and more, all for free.\u00a0<\/p>\n<p class=\"\">Read on for highlights on Photo Mode and the new accessibility options, with insights from members of the team at Arkane Lyon.\u00a0<\/p>\n<h2 class=\"\"><strong>Photo Mode\u00a0<\/strong><\/h2>\n<p class=\"\">Express yourself with a wide variety of filters, stickers, poses and other customization options in Deathloop\u2019s brand-new Photo Mode. Available only in single-player, Photo Mode is accessible through the Pause menu in any map or by activating the Photo Mode shortcut. To enable the shortcut on PS5:\u00a0\u00a0<\/p>\n<p>Options &gt; Controls &gt; \u2018Controller\u2019 tab &gt; Photo Mode Quick Access &gt; Yes \u00a0\u00a0Once in-game, double tap the Create button (button to the left of the touchpad) on your DualSense controller to open Photo Mode\u00a0<\/p>\n<div class=\"shortcode shortcode--youtube\">\n<div class=\"youtube-video\">\n\t<button class=\"youtube-video__load-button\">\n<p>\t\t\t\t\t<span class=\"screen-reader-text\">Play  Video<\/span><br \/>\n\t<\/p><\/button>\n<div class=\"youtube-video__iframe\"><\/div>\n<\/div><\/div>\n<p class=\"\">\u201cThis Photo Mode is such a great way to allow our players to get creative by using the unique art and levels of Deathloop,\u201d says Producer Jeremy Leulier. \u201cThe only creative limitations are defined by our players\u2019 imaginations. We\u2019re very excited at Arkane to see how deep the players will dig into all of the different options and what they will come up with.\u201d\u00a0<\/p>\n<p class=\"\">In addition to being able to select your filters and angles like a photography pro, you can swap between Colt and Julianna, change out your outfits and weapons (including the specific weapon variation and skin), and drop into over a dozen share-worthy poses.\u00a0<\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/52065008324_a67fe29aaf_h.jpg\" target=\"_blank\" rel=\"noopener\"><\/a><\/p>\n<p class=\"\">\u201cOne of our biggest challenges was to adapt Photo Mode for a first-person shooter where your character isn\u2019t displayed apart from the hands and weapons,\u201d explains Leulier. \u201cWe wanted to offer the best possible experience for this mode and took the time to playtest it thoroughly and even asked for insight from players who are experts in using different Photo Modes in games. We took so much pleasure testing Photo Mode that we added a lot of relevant options for the player to make it even more fun and funnier to use.\u201d\u00a0<\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/52065008314_c3b45631cd_h.jpg\" target=\"_blank\" rel=\"noopener\"><\/a><\/p>\n<p class=\"\">\u201cEach time we release a game,\u00a0Photo Mode has been one of the most requested features by the players,\u201d adds Studio Director Dinga Bakaba. \u201cSeeing how virtual photographers were able to make incredible shots in our worlds without one, we can\u2019t be more thrilled to empower the entire community with these tools.\u201d<\/p>\n<h2 class=\"\"><strong>Accessibility Features\u00a0<\/strong>\u00a0<\/h2>\n<p class=\"\">\u201cWe are truly grateful to the players and the ally community who gave us so much feedback when Deathloop was released,\u201d says Lead UI\/UX Designer Yoann Bazoge. \u201cWe took the time to read all of the accessibility reviews and watch the videos of players explaining why they couldn\u2019t play Deathloop. We then worked on a document listing all of the feedback and drew up a roadmap of what the additions would be for Game Update 3.\u201d\u00a0<\/p>\n<div class=\"wp-block-embed__wrapper\">\n<div><\/div>\n<\/div>\n<p class=\"\">Game Update 3 introduces over 30 improvements and added accessibility options, from menu navigation improvements and interface options to a host of new gameplay options. The update also adds a dedicated Accessibility category, which can be found in the options menu. This new menu wraps up the existing options as well as many of the new options available with this update, including:\u00a0<\/p>\n<p>New gameplay settings that allow players to further customize combat in Single-Player Mode (most are not available for Online or Friends modes). This includes increasing or decreasing combat difficulty, adjusting number of Reprises and slowing game speed.\u00a0\u00a0\u00a0New HUD and subtitle options, such as customizing the size, opacity and color of various text and graphical elements\u00a0\u00a0\u00a0Easier menu navigation, allowing for the use of directional buttons on the controller to navigate up and down menu lists. The cursor speed can also now be adjusted in settings to help with navigating the settings with a controller.\u00a0<\/p>\n<div class=\"wp-block-embed__wrapper\">\n<div><\/div>\n<\/div>\n<p class=\"\">\u201cOne of the things we didn\u2019t expect when starting on accessibility features was how some of these options can be useful and fun for everyone,\u201d says Bakaba. \u201cMy favorites are slow-mo, which enables everyone to make otherwise nearly impossible chain of actions, and Reprise count, which allows you to experiment without consequence with the infinite setting. On the contrary, you can use the Reprise count to make the game more challenging by turning Reprises off entirely.\u201d<\/p>\n<p class=\"\">\u201cAccessibility in games is a complex subject,\u201d says Bazoge. \u201cWe estimate that over 400 million players need some additional assistance when playing. That\u2019s <em>a lot<\/em> of people that can feel left out without some of these options. When we began discussing it with our teams, people were very motivated about the idea of developing all of this.\u201d\u00a0<\/p>\n<h2 class=\"\"><strong>Free PS5 Deathloop Avatars\u00a0<\/strong>\u00a0<\/h2>\n<p class=\"\">Show off your love for your favorite Deathloop character with these free PlayStation 5 avatars featuring the game\u2019s colorful cast, from our hero Colt to the eccentric and chaotic Visionaries. This collection of 9 avatars is available for free to all PS5 users. Redemption instructions &amp; codes for each region are below.<\/p>\n<p>SIEA (North America, South America): 7673-6HNN-K887SIEE (Europe, Africa, Middle East, Oceania): 3XF7-QANX-CJ6ASIEJ (Japan): QQH5-75NA-3TBPSIE Asia (Asia): KB3H-FQNJ-5BCTSIEK (South Korea): AN6J-FGNM-CCH7<\/p>\n<p class=\"\">To redeem on your PS5:<\/p>\n<p>Go to Settings &gt; Users and Accounts.Select Account &gt; Payment and Subscriptions &gt; Redeem Codes.Enter the code and select Redeem.<\/p>\n<p class=\"\"><em>* These codes are for promotional purposes only and have no cash or retail value. Each code is redeemable up to 1 million times. Each code shall be redeemed before: 04\/18\/27 (SIEA\/SIEE); 01\/01\/38 (SIEJ); 01\/01\/00 (SIEK); 04\/29\/27 (SIE Asia). Each code is available only on PlayStation 5 in the region specified and requires an internet connection and a PlayStation account (Deathloop game not included and sold separately).<\/em><\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/52064805781_f42c91aaa2_h.jpg\" target=\"_blank\" rel=\"noopener\"><\/a><\/p>\n<p class=\"has-small-font-size\"><em>*Arkane Lyon would like to thank Joshua Straub of Apex Access and J\u00e9rome Dupire of CapGame for helping us improve accessibility in Deathloop. We are also grateful to Ludovic Helme for his tireless work on our new photo mode. Thank you!<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>Deathloop update includes new accessibility options, photo mode, and more<!-- wp:html --><\/p>\n<p class=\"\">Deathloop\u2019s third major update is available today on PlayStation 5! Game Update 3 introduces a brand-new Photo Mode, added accessibility options, unique PlayStation 5 avatars and more, all for free.\u00a0<\/p>\n<p class=\"\">Read on for highlights on Photo Mode and the new accessibility options, with insights from members of the team at Arkane Lyon.\u00a0<\/p>\n<h2 class=\"\"><strong>Photo Mode\u00a0<\/strong><\/h2>\n<p class=\"\">Express yourself with a wide variety of filters, stickers, poses and other customization options in Deathloop\u2019s brand-new Photo Mode. Available only in single-player, Photo Mode is accessible through the Pause menu in any map or by activating the Photo Mode shortcut. To enable the shortcut on PS5:\u00a0\u00a0<\/p>\n<p>Options &gt; Controls &gt; \u2018Controller\u2019 tab &gt; Photo Mode Quick Access &gt; Yes \u00a0\u00a0Once in-game, double tap the Create button (button to the left of the touchpad) on your DualSense controller to open Photo Mode\u00a0<\/p>\n<div class=\"shortcode shortcode--youtube\">\n<div class=\"youtube-video\">\n\t<button class=\"youtube-video__load-button\"><\/p>\n<p>\t\t\t\t\t<span class=\"screen-reader-text\">Play  Video<\/span>\n\t<\/p>\n<p><\/button><\/p>\n<div class=\"youtube-video__iframe\"><\/div>\n<\/div>\n<\/div>\n<p class=\"\">\u201cThis Photo Mode is such a great way to allow our players to get creative by using the unique art and levels of Deathloop,\u201d says Producer Jeremy Leulier. \u201cThe only creative limitations are defined by our players\u2019 imaginations. We\u2019re very excited at Arkane to see how deep the players will dig into all of the different options and what they will come up with.\u201d\u00a0<\/p>\n<p class=\"\">In addition to being able to select your filters and angles like a photography pro, you can swap between Colt and Julianna, change out your outfits and weapons (including the specific weapon variation and skin), and drop into over a dozen share-worthy poses.\u00a0<\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/52065008324_a67fe29aaf_h.jpg\" target=\"_blank\" rel=\"noopener\"><\/a><\/p>\n<p class=\"\">\u201cOne of our biggest challenges was to adapt Photo Mode for a first-person shooter where your character isn\u2019t displayed apart from the hands and weapons,\u201d explains Leulier. \u201cWe wanted to offer the best possible experience for this mode and took the time to playtest it thoroughly and even asked for insight from players who are experts in using different Photo Modes in games. We took so much pleasure testing Photo Mode that we added a lot of relevant options for the player to make it even more fun and funnier to use.\u201d\u00a0<\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/52065008314_c3b45631cd_h.jpg\" target=\"_blank\" rel=\"noopener\"><\/a><\/p>\n<p class=\"\">\u201cEach time we release a game,\u00a0Photo Mode has been one of the most requested features by the players,\u201d adds Studio Director Dinga Bakaba. \u201cSeeing how virtual photographers were able to make incredible shots in our worlds without one, we can\u2019t be more thrilled to empower the entire community with these tools.\u201d<\/p>\n<h2 class=\"\"><strong>Accessibility Features\u00a0<\/strong>\u00a0<\/h2>\n<p class=\"\">\u201cWe are truly grateful to the players and the ally community who gave us so much feedback when Deathloop was released,\u201d says Lead UI\/UX Designer Yoann Bazoge. \u201cWe took the time to read all of the accessibility reviews and watch the videos of players explaining why they couldn\u2019t play Deathloop. We then worked on a document listing all of the feedback and drew up a roadmap of what the additions would be for Game Update 3.\u201d\u00a0<\/p>\n<div class=\"wp-block-embed__wrapper\">\n<div><\/div>\n<\/div>\n<p class=\"\">Game Update 3 introduces over 30 improvements and added accessibility options, from menu navigation improvements and interface options to a host of new gameplay options. The update also adds a dedicated Accessibility category, which can be found in the options menu. This new menu wraps up the existing options as well as many of the new options available with this update, including:\u00a0<\/p>\n<p>New gameplay settings that allow players to further customize combat in Single-Player Mode (most are not available for Online or Friends modes). This includes increasing or decreasing combat difficulty, adjusting number of Reprises and slowing game speed.\u00a0\u00a0\u00a0New HUD and subtitle options, such as customizing the size, opacity and color of various text and graphical elements\u00a0\u00a0\u00a0Easier menu navigation, allowing for the use of directional buttons on the controller to navigate up and down menu lists. The cursor speed can also now be adjusted in settings to help with navigating the settings with a controller.\u00a0<\/p>\n<div class=\"wp-block-embed__wrapper\">\n<div><\/div>\n<\/div>\n<p class=\"\">\u201cOne of the things we didn\u2019t expect when starting on accessibility features was how some of these options can be useful and fun for everyone,\u201d says Bakaba. \u201cMy favorites are slow-mo, which enables everyone to make otherwise nearly impossible chain of actions, and Reprise count, which allows you to experiment without consequence with the infinite setting. On the contrary, you can use the Reprise count to make the game more challenging by turning Reprises off entirely.\u201d<\/p>\n<p class=\"\">\u201cAccessibility in games is a complex subject,\u201d says Bazoge. \u201cWe estimate that over 400 million players need some additional assistance when playing. That\u2019s <em>a lot<\/em> of people that can feel left out without some of these options. When we began discussing it with our teams, people were very motivated about the idea of developing all of this.\u201d\u00a0<\/p>\n<h2 class=\"\"><strong>Free PS5 Deathloop Avatars\u00a0<\/strong>\u00a0<\/h2>\n<p class=\"\">Show off your love for your favorite Deathloop character with these free PlayStation 5 avatars featuring the game\u2019s colorful cast, from our hero Colt to the eccentric and chaotic Visionaries. This collection of 9 avatars is available for free to all PS5 users. Redemption instructions &amp; codes for each region are below.<\/p>\n<p>SIEA (North America, South America): 7673-6HNN-K887SIEE (Europe, Africa, Middle East, Oceania): 3XF7-QANX-CJ6ASIEJ (Japan): QQH5-75NA-3TBPSIE Asia (Asia): KB3H-FQNJ-5BCTSIEK (South Korea): AN6J-FGNM-CCH7<\/p>\n<p class=\"\">To redeem on your PS5:<\/p>\n<p>Go to Settings &gt; Users and Accounts.Select Account &gt; Payment and Subscriptions &gt; Redeem Codes.Enter the code and select Redeem.<\/p>\n<p class=\"\"><em>* These codes are for promotional purposes only and have no cash or retail value. Each code is redeemable up to 1 million times. Each code shall be redeemed before: 04\/18\/27 (SIEA\/SIEE); 01\/01\/38 (SIEJ); 01\/01\/00 (SIEK); 04\/29\/27 (SIE Asia). Each code is available only on PlayStation 5 in the region specified and requires an internet connection and a PlayStation account (Deathloop game not included and sold separately).<\/em><\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/52064805781_f42c91aaa2_h.jpg\" target=\"_blank\" rel=\"noopener\"><\/a><\/p>\n<p class=\"has-small-font-size\"><em>*Arkane Lyon would like to thank Joshua Straub of Apex Access and J\u00e9rome Dupire of CapGame for helping us improve accessibility in Deathloop. We are also grateful to Ludovic Helme for his tireless work on our new photo mode. Thank you!<\/em><\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":1497,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[16],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/1496"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=1496"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/1496\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/1497"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=1496"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=1496"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=1496"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}