{"id":10559,"date":"2022-11-24T12:18:52","date_gmt":"2022-11-24T12:18:52","guid":{"rendered":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/11\/24\/new-skyrim-high-poly-garlic-mod-has-way-more-optimized-vertices-than-the-last-high-poly-skyrim-garlic-mod\/"},"modified":"2022-11-24T12:18:52","modified_gmt":"2022-11-24T12:18:52","slug":"new-skyrim-high-poly-garlic-mod-has-way-more-optimized-vertices-than-the-last-high-poly-skyrim-garlic-mod","status":"publish","type":"post","link":"https:\/\/blog.bwgamespot.com\/index.php\/2022\/11\/24\/new-skyrim-high-poly-garlic-mod-has-way-more-optimized-vertices-than-the-last-high-poly-skyrim-garlic-mod\/","title":{"rendered":"New Skyrim high-poly garlic mod has way more optimized vertices than the last high-poly Skyrim garlic mod"},"content":{"rendered":"<p>Finally: the mod of mods for Skyrim. See, this game has a big problem. Rough-angled, poorly textured, badly colourised garlic bulbs. It&#8217;s a disgrace. Modders have previously attempted to address this issue but now here comes the real deal, Garlic: The Garlic mod.<\/p>\n<p>Created by wskeever <a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/78848\">Garlic: A Garlic Mod<\/a> addresses the two types of garlic found in the world of Skyrim. There&#8217;s garlic sitting on plates, and garlic hanging together in braids. Bethesda&#8217;s garlic is pisspoor to the extent it looks more like onions, with yellow-orange colouring and notable ridges across the surface.<\/p>\n<p>What were you playing at, Todd? Did you really think this garlic was good enough for the gamers?<\/p>\n<p>No longer must we suffer Bethesda&#8217;s blocky bulbs, for this mod re-does all elements of the garlic bulbs. It re-textures the garlic surface, smoothes-out the polygons, adds a new texture map to the braids, and colorises the bulbs to the pinky whiteness they should have.<\/p>\n<p>Witness garlic&#8217;s glory in this comparison video:<\/p>\n<p>You want to know just how good this garlic is? There&#8217;s another mod <a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/79228\">to slightly reduce the size of the bulbs in VR<\/a>. Wskeever really did think of everything. They&#8217;ve even done another vegetable, and tell me this isn&#8217;t the best name for a mod ever: <a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/53205\">Scallions of Skyrim: High Polygon Leeks<\/a>.<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/p><\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Bethesda and wskeever)<\/span><\/p>\n<p>This garlic mod replaces a previous high polygon garlic mod, which had the problem of being rather too high polygon and badly optimised. Can&#8217;t be having that. Thus, this garlic mod optimises the hell out of the garlic&#8217;s vertices: containing 232 vertices and 398 triangles for the garlic bulb compared to 7913 vertices and 9125 triangles for the high poly project&#8217;s bulb; and 1857 vertices \/ 3184 triangles \/ one draw call for the garlic braid compared to 70754 vertices \/ 67872 triangles \/ four draw calls for the high poly project.<\/p>\n<p>Take a bow wskeever: you truly optimised that garlic.<\/p>\n<p>Skyrim modding seems as healthy as it&#8217;s ever been, with <a href=\"https:\/\/www.pcgamer.com\/the-8-most-ambitious-skyrim-mods-in-development-right-now\/\">a boatload of ambitious projects ongoing<\/a>. There&#8217;s a rich history in this scene and, if you want to know where to get started, here&#8217;s our <a href=\"https:\/\/www.pcgamer.com\/best-skyrim-mods\/\">gargantuan guide to the best Skyrim mods<\/a>. Who needs Starfield anyway.<\/p>","protected":false},"excerpt":{"rendered":"<p>[#item_image]New Skyrim high-poly garlic mod has way more optimized vertices than the last high-poly Skyrim garlic mod<!-- wp:html --><\/p>\n<p>Finally: the mod of mods for Skyrim. See, this game has a big problem. Rough-angled, poorly textured, badly colourised garlic bulbs. It&#8217;s a disgrace. Modders have previously attempted to address this issue but now here comes the real deal, Garlic: The Garlic mod.<\/p>\n<p>Created by wskeever <a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/78848\">Garlic: A Garlic Mod<\/a> addresses the two types of garlic found in the world of Skyrim. There&#8217;s garlic sitting on plates, and garlic hanging together in braids. Bethesda&#8217;s garlic is pisspoor to the extent it looks more like onions, with yellow-orange colouring and notable ridges across the surface.<\/p>\n<p>What were you playing at, Todd? Did you really think this garlic was good enough for the gamers?<\/p>\n<p>No longer must we suffer Bethesda&#8217;s blocky bulbs, for this mod re-does all elements of the garlic bulbs. It re-textures the garlic surface, smoothes-out the polygons, adds a new texture map to the braids, and colorises the bulbs to the pinky whiteness they should have.<\/p>\n<p>Witness garlic&#8217;s glory in this comparison video:<\/p>\n<p>You want to know just how good this garlic is? There&#8217;s another mod <a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/79228\">to slightly reduce the size of the bulbs in VR<\/a>. Wskeever really did think of everything. They&#8217;ve even done another vegetable, and tell me this isn&#8217;t the best name for a mod ever: <a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/53205\">Scallions of Skyrim: High Polygon Leeks<\/a>.<\/p>\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\">\n<p class=\"vanilla-image-block\">\n<\/div>\n<\/div>\n<p><span class=\"credit\">(Image credit: Bethesda and wskeever)<\/span><\/p>\n<p>This garlic mod replaces a previous high polygon garlic mod, which had the problem of being rather too high polygon and badly optimised. Can&#8217;t be having that. Thus, this garlic mod optimises the hell out of the garlic&#8217;s vertices: containing 232 vertices and 398 triangles for the garlic bulb compared to 7913 vertices and 9125 triangles for the high poly project&#8217;s bulb; and 1857 vertices \/ 3184 triangles \/ one draw call for the garlic braid compared to 70754 vertices \/ 67872 triangles \/ four draw calls for the high poly project.<\/p>\n<p>Take a bow wskeever: you truly optimised that garlic.<\/p>\n<p>Skyrim modding seems as healthy as it&#8217;s ever been, with <a href=\"https:\/\/www.pcgamer.com\/the-8-most-ambitious-skyrim-mods-in-development-right-now\/\">a boatload of ambitious projects ongoing<\/a>. There&#8217;s a rich history in this scene and, if you want to know where to get started, here&#8217;s our <a href=\"https:\/\/www.pcgamer.com\/best-skyrim-mods\/\">gargantuan guide to the best Skyrim mods<\/a>. Who needs Starfield anyway.<\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":0,"featured_media":10560,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/10559"}],"collection":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/comments?post=10559"}],"version-history":[{"count":0,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/posts\/10559\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media\/10560"}],"wp:attachment":[{"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/media?parent=10559"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/categories?post=10559"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.bwgamespot.com\/index.php\/wp-json\/wp\/v2\/tags?post=10559"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}