
“Zelda blowout”, they said.
Nintendo Direct week is both the joy and the bane of a games journalist’s work week. So much to talk about! So little time! So much hype! And then you spend the next two weeks slooowwwwly dissecting it all, discussing it all, and finding out the details that the Direct didn’t tell you.
This Direct was a pretty good one by many metrics — no Mario (unless you count the movie and the Rabbids spin-off), but some Zelda, lots of indies, Splatoon, Bayonetta, Resident Evil, and GoldenEye, like a tour of Nintendo’s Greatest Hits.
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