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Random: Is Masahiro Sakurai Throwing Shade At Pokémon’s Trees?

“Don’t just make a tree and be done with it”.

Over the past few weeks, veteran game developer Masahiro Sakurai has been posting videos to his YouTube channel ‘Masahiro Sakurai on Creating Games’, detailing various aspects of game development and how aspiring creators can apply it to their own work (don’t worry though, we won’t be covering all of them here!).

In his latest piece, Sakurai goes into how to effectively create in-game assets, using light to add depth to objects to really bring them to life. Interestingly, the key object that Sakurai focuses on for this demonstration is a tree, and he clearly showcases how varying colour hues, light sources, and atmospheric elements can elevate a tree from being a basic cut-and-paste object into something far more tangible and real. He ends this explanation by stating the following:

Read the full article on nintendolife.com

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