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Review: Pac-Man World Re-Pac – Perfectly Passable PS1 Platforming

“I’m a mad Pac-Man, livin’ in a leveled world…”.

By the late ’90s, the golden age of the arcade was a dim and distant memory, and with it the ubiquitous Pac-Man fever of the early ’80s. Not ones to let the yellow puck thing fall by the wayside, Namco moved to reinvigorate its video game icon by having him star in a 3D platformer, which were all the rage at the time. After an initial failed attempt at it with the canceled Pac-Man Ghost Zone, Pac-Man World eventually came together and proved itself to be a solid and successful entry in the Pac-series. Now, Namco has seen fit to revive it once more as Pac-Man World Re-Pac, and though this new release isn’t an outstanding example of what a 3D platformer can be, it certainly does show why these games are enjoyable.

The story opens with the Pac-Family putting the finishing touches on the decorations for Pac-Man’s birthday, when they’re suddenly accosted by the nefarious ghosts and whisked away. It turns out the ghosts are working for the evil Toc-Man, who is celebrating his own birthday and sent them to capture Pac-Man. Pac-Man returns home and realizes what happened. Eager to save his family (and celebrate his birthday), he thus sets out on a quest to rescue them and put Toc-Man in his place.

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