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Reggie Explains Why The Nintendo Wii U Didn’t Utilise Dual GamePad Support

Games ideas, install base & system lifespan played a part.

The Wii U generation had a lot of potential but its life was cut short in the end due to the lackluster sales of the system. One thing that was never expanded upon was the ability to play with not just one, but two GamePads at the same time – allowing players to come together for some dual-screen action.

While Nintendo acknowledged that it was possible, many have been left wondering why nothing ever came of this feature. In a recent interview with the YouTube channel MinnMax, former Nintendo of America president Reggie Fils-Aimé has elaborated on this. Yes, technically multiple GamePads could communicate with a Wii U, but other factors such as the system’s install base, lifespan, and no unique games or ideas for such a feature played a part. Here’s the full exchange:

Read the full article on nintendolife.com

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