
NieR-ly perfect.
NieR:Automata is perhaps a story of the power of word of mouth. A sequel in an IP with a devoted but modest following by Square Enix standards, it became a notable sales success over time as initial fans convinced neutrals that something special had arrived. Director Yoko Taro was also clever in his approach to storytelling – playing its predecessor(s) or the recently released remaster, NieR Replicant, gives you extra context and lore, but this entry is also self-contained and gives players all of the information they need. What we have, then, is a wonderful slice of sci-fi storytelling wrapped in an accomplished action adventure RPG. It’s quite unlike anything else, and now we get to enjoy it on Switch with the content- complete The End of YoRHa Edition.
A topic that often comes up in gaming, particularly in the retail / triple-A space, is the challenge of blending creative vision with slick, attractive experiences. Publisher Square Enix made a savvy decision, as it partnered the incredibly creative Taro-san with PlatinumGames, the latter being fans of the original NieR and very much on board to apply a flair for action and combat gaming. The blend is intoxicating, and also helped to establish the reputation of Platinum’s Takahisa Taura, who worked on design here before making his directing debut with Astral Chain; it’s fascinating playing Automata now, as there are whispers of ideas here that are played out more fully in 2019’s Switch exclusive.
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