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Review: Circus Electrique – Repetitive Turn-Based Battling In A Gripping Steampunk London

Roll up, roll up.

Circus Electrique is quick to pique the interest of any fans of a turn-based tactical RPG, especially those who loved Darkest Dungeon. However, its unique design raises the question of what Darkest Dungeon would be like if it were filled with mechanical mimes and pretentious police officers, all while being set in a gritty, steampunk Victorian London. Zen Studios has answered with this eccentric part circus-sim, part story-driven RPG, and unfortunately the answer is ‘not as good’.

From the moment the game begins, players take on the role of Amelia, the niece of Electrique’s ringleader and a young journalist commissioned to report the re-opening of the show following a deadly accident ten years prior. Coincidentally, the accident’s victim was Amelia’s mother, so there is a prevalent tension between niece and uncle. However, upon Amelia’s visit, an unexpected turn of events unravels with ‘The Maddening,’ an incident that plunges London into chaos and turns its inhabitants into vicious enemies. So, instead of reporting the Circus’ re-opening, Amelia takes it upon herself to discover the source of The Maddening and relies on Circus Electrique for support.

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